Play your rhythm
Read the lane. Time the hits. Find your flow in Classic or Two Drums.
SOUTH AUCKLAND. ONE BEAT AT A TIME.
A rhythm game about the energy of the street.
Your ride. Your colours. Your moment.
Protected development build · · sign-in may be required
01 / THE GAME
IN DEVELOPMENTSmall moments. Big street energy.
Southside Rivals is a single-player South Auckland rhythm game. Follow the notes, build your timing and ride through a street that moves with the music.
Classic keeps the focus on the beat. Two Drums explores left, right and together. Rides, supporters and personal bests give every run its own character.

Historical development capture · October 2026 · visuals may change
Read the lane. Time the hits. Find your flow in Classic or Two Drums.
Explore the project’s rides and country colour expression.
A single-player experience built around practice and personal progress.
02 / THE GARAGE
CONCEPT EXPLORATIONEvery ride has a personality.
Cars, a family van, a bicycle, a scooter, a trolley and a buggy form the prototype’s ride vocabulary. This concept explores how equipment could grow with you.
New earned-points upgrades are a local candidate. Not deployed. Concept equipment and progression are subject to change.
COLOUR. CONNECTION. EXPRESSION.
Explore six country palette studies. Colours here are visual directions, not approved skins, team affiliations or gameplay advantages.

THE PEOPLE. THE PLACE. THE FEELING.
Everyday people, shared energy and a familiar sense of place. We’re exploring a world that feels alive beyond the note lane.
Early concept art · not gameplay or final character designs
03 / FROM DEVELOPMENT
THE WORK, AS IT HAPPENSPreview editorial entries · prepared 1 November 2026 · no release schedule implied
04 / MEDIA ROOM
LOOK CLOSERConcepts and prototype captures, kept clearly distinct. Open an image for its caption and a full-size view.
Download project facts ↓Concept and development imagery. A full press kit and licensing information are planned.
05 / BUILDING THE NEXT CHAPTER
The conversation is part of the journey.
For now, explore the protected prototype and follow the development notes here. A future community space should make it easy to share feedback, report problems and see what changes.
Opt-in email updates with clear consent and a way to leave. Newsletter signup is not connected.
Feedback, community guidelines and moderation before any community opens.
Known issues, accessible help and a secure reporting channel before wider access.
A FEW THINGS TO KNOW
The existing protected development prototype is linked throughout this website. Access may require sign-in and an existing authorization. This website does not grant game access.
Open protected prototype ↗No release date has been announced. The game is in development; this website does not announce a finished release, store launch or platform commitment.
No. Concept sheets are proposals. Historical prototype captures show earlier development work. The new points and upgrade system is a local candidate and is not deployed.
Those channels are planned. No signup, subscription, public community or third-party form is active here. Nothing you click on this website subscribes you.
A dedicated support and press contact is not yet connected. A public reporting channel will be added when it is ready. Useful reports should include the build, browser, device and steps to reproduce a problem. Please check the development notes and FAQ for current limitations.
This is a public project website. It has no analytics, forms, accounts, tracking cookies or third-party embeds. The prototype link opens the separate protected game and does not grant access. Concept downloads are development material; all rights are retained.
A PROJECT UNDER